Obduction “Update 1.5.1 GOG”


Description and instructions:

Changelog for Patch 1.5.1 (added 31 March 2017):

– This is the first of two hotfixes. We are working hard to address the issues brought up by the community.

Known issues:
– nVidia Lens Matched Shading is temporarily disabled on HTC Vive while we investigate an issue we found.
– Teleport mode has trouble moving the player through some portals in game. We’re aware of the issue, are working on it now, and expect to have a fix for the issue in the next update.

– Kaptar
– Fixes to stop the player from being pushed off of the rotating bridge
– Guides should now show correctly on the winch
– Tweaks to stop the player getting caught on collision
– Hunrath
– Improvements to various buildings to stop players from putting their head through solid walls while in VR
– Adjusted collision on Swing Bridge
– Player should no longer be able to get stuck behind the gas tank
– Fixed up the scrapyard bucket ride. Bucket should no longer shake the player when descending.
– Fixed bad lighting in Farley’s house
– Fixed bad reflections in Farley’s house
– Improved lighting on Hunrath tower
– Art tweaks to Hunrath tower

– Misc tweaks for player collision with interactive objects
– Game should no longer start SteamVR while running in desktop mode
– Player should no longer be able to reach through and teleport beyond locked portals
– Player is no longer allowed to pause the game during the ending sequence
– Fixed the issue where the Vive tracking would seem to fail in pause menu
– Fixed teleporting into disabled dome
– Fixed the tape recorder being hard to reach while seated in VR
– The tape recorder should no longer rocket you to the moon
– Tape recorder should no longer dissapear when set down
– The tape recorder will no longer cause a crash when placed below the player’s feet
– Players can no longer use teleport mode to enter the water
– Kaptar coupler controls should work correctly with motion controls in non-teleport mode
– Player can no longer use teleport mode to enter the large sphere in Hunrath while it’s spinning
– Tweaks to keep the teleport arrow on the ground
– Improvement to resolution quality on Vive
– Made the Vive menu a fair bit larger

– Fixes for some textures in VR
– Introduced click to teleport instead of touch to teleport on Vive controllers due to touch sensitivity issues on the Vive controllers
– Improvements to displaying books in VR
– Misc tweaks to help reduce players falling from rides and elevators
– Fixes for the end of the credits sequence
– Tweaks to motion controllers interacting with some levers
– Improvements to Teleport mode arrow, should no longer show up in incorrect locations
– Fixed a couple of odd conditions where the player can fall out of the world

– Tweaks for the menu when in VR standing and seated modes
– Updated UIs for Oculus Touch and Vive motion controls
– Oculus and Vive UIs should no longer overlap
– Tweaks to the menus while using an Oculus Rift

– Menu updates for De, Fr, It, Pt, Ru, Sp

Obduction “Update 1.5.1 GOG”
Upload time: 28.02.2018
Size: 385.91 MB

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